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=== Troubleshooting === ==== For subscribers (using mods) ==== * '''Subscribed mod isn't visible.''' Re-launch the game - mod changes apply at startup only. * '''Workshop menu says "not available."''' The game must be launched via Steam. Workshop calls require a logged-in Steam client. * '''Mod is stuck on "Subscribed (not downloaded)" yellow status.''' Click the '''Force Download''' button on that row. Calls <code>ISteamUGC::DownloadItem(id, high_priority=true)</code> to prompt Steam to fetch the content. Watch the status flip to '''Queued''' then '''Downloading…''' then '''Installed'''. If the status doesn't change within ~10 seconds, fully restart the Steam client (Exit, wait, reopen) - subscriptions can fail to sync until Steam reconnects. * '''Mod's files aren't loading.''' Check <code>%LOCALAPPDATA%\Wall Street Raider\workshop\manifest.json</code> to see which mods were detected and which file paths the overlay owns. If your mod isn't in the <code>mods</code> list, the loader couldn't see its install folder (rare - usually means the Steam content download is still in progress; wait and re-launch). * '''Two mods conflict.''' Check the same <code>manifest.json</code> for the <code>conflicts</code> array. Last-wins means whichever mod sorted later in the loader's iteration order replaced the conflicting file. Unsubscribe from one of the two. ==== For mod authors (using the uploader) ==== * '''Uploader's Publish button is greyed out.''' One or more required fields aren't satisfied. Yellow hint text under each field shows what's missing (folder picked, preview image, title at least 5 chars, description at least 30 chars). * '''Upload returns <code>AccessDenied (15)</code> after content reaches 100%.''' Almost always: the Steamworks Workshop config has unpublished changes. Go to the top-nav '''Publish''' tab and push any pending config changes to Steam. If everything's already published, check that '''Steam Cloud quota''' is non-zero for this app and that '''Enable ISteamUGC for file transfer''' is checked. * '''Upload returns <code>Busy (10)</code> repeatedly.''' The uploader auto-retries 3 times. If still failing: Workshop config for this app likely isn't fully provisioned (the per-app Workshop service hasn't initialized in Steam's backend yet). Wait 10 minutes after publishing any config changes, then retry. * '''Upload returns <code>InvalidParam (8)</code>.''' One of the metadata fields is rejected. Check the diagnostic <code>{"kind":"params"}</code> line in the uploader's status panel - it shows everything that was sent. Most common cause: title or description too short. * '''Friend's Steam chat opens whenever I publish.''' Steam shows you as "In-Game: Wall Street Raider" while the uploader's native helper is running, which fires friend-presence notifications. Set your Steam status to '''Invisible''' while testing, OR have the friend disable "Open chat when friend signs in" in their Steam notification settings. There's no clean code-level fix. * '''Cleanup: empty / placeholder Workshop items from failed publishes.''' Each <code>CreateItem</code> succeeds even when <code>SubmitItemUpdate</code> later fails, leaving an empty Workshop item that auto-subscribes you. Visit [https://steamcommunity.com/my/myworkshopfiles/?appid=3525620 your Workshop submissions page], click into each empty/no-title item, and delete it (Edit → Delete). Also unsubscribe from them via Main Menu → Workshop in-game. [[Category:Modding]] [[Category:Wall Street Raider]]
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